Battleshed Diaries

Thursday, 26 November 2015

Ancient chariot racing, anyone?

The paint is still drying on my Mitannian Mariyannu chariots.
Now say that three times, fast!
As is the paint on a couple of Hittite chariots.
Four ancient chariots? Yep, an unusual diversion for me!

Saturday, 21 November 2015

Targe 2015

I had a nice wee trip today to the lovely town of Kirriemuir for Targe 2015. It's the fourth wargames show I've attended this year and the first time at this event hosted by Kirriemuir Wargames Club. And the best bit was that I got a lift with Sam Pate and his lad, meaning I could ride shotgun and admire the beautiful, snow-covered hills and glens as we headed north.

Thursday, 19 November 2015

Brisk business at the undertakers

A visit to the Old West town of Obsession recently. Well, a suburb anyway. A quick game of Dead Man's Hand was on the, um, cards. My Lawmen were tacking a whole bunch of horse rustling Outlaws. This new lot of hotshot Longriders were planning to raid the Livery on the outskirts of town.
Dead Man's Hand A Town Called Obsession

Sunday, 15 November 2015

Infinite Nano Burgers!

With some of my fellow gamers at my local club currently absorbed with Infinity, the subject of terrain often comes up. This system requires lots of cover, whether that is a cityscape, jungle, forest etc. So a gamer-huddle formed (you know what I mean!) when club member, Ian, brought along a couple of new buildings for use in a recent game.

It went something like this:

Wednesday, 11 November 2015

Sunday, 1 November 2015

The Bonnie Mae rides again

Another epic game of Firefly at my local club this weekend. Similar to the recent game held in the Battleshed, it was another with all current expansions in play. However, this time there were six players (or pilots) enjoying the game over two days

As Livingston Battleground are lucky to have a both a Friday and Saturday morning sessions booked in the same room we can start a game on a Friday evening and happily, and securely, leave for resumption the next day - after a bacon butty in the canteen below. I assume vegetabalist options are available.

This was another immensely enjoyable game. Plenty of room - as posted previously, Firefly needs lots of card space! Six eager pilots, all but one of whom had played before. And we had a regular player acting as host and 'banker'. Plus intrigued onlookers!

You can imagine the banter! I've posted the merits of Firefly before.  Suffice to say, I came away with a huge, cheesy grin, mostly because I won!

Despite all the false allegiances, negotiations, back-stabbing and countless run-ins with Alliance and Reaver ships, I quietly set about the game objective - the pilot with the most unique Solid Contacts before the depletion of available 'Goal' tokens. 

My cunning plan was not to get embroiled with the inevitable pilot politics in the Core systems, competing amongst the most popular trading planets. It got real messy in there, with a cluster of rival pilots, including Alliance and Reaver complications. I did manage to acquire 'Vera' the sniper rifle though.

Instead, I upgraded the Bonnie Mae with an extra emergency burner (bought after short trip to Silverhold) and pocketed a couple of jobs way out in the Rim. Yes, there were Reaver risks, but as I'd made some early contacts in the central system I concluded the odds were better out there than being embroiled with the pilot scrum.

Firefly. A truly epic board game. Solo to 6 players.

 Did I mention I won?

A cigar chomping, HMG toting, Aquila Guard

After a week or so away, gaming has happily resumed in the Battleshed with another visit to Infinity.

This time though, my Pan Oceania Fusiliers had recruited some muscle in the form of a heavily armoured, gun-toting, cigar chomping HMG Aquila Guard. He even sported a fancy Multispectral Visor and allegedly exuded genetically modified testosterone at whim.