Valgen's Lads - my veteran Songs of Blades and Heroes
Dwarf warband - enjoyed a good bit of blade work today. They were up against a
new Barbarian warband, Wulfs's Warriors, controlled by a member of my
local club who wanted a re-introduction to the delights of this most elegant
game.
Of course, I was delighted to assist, SoBH being my
favourite fantasy skirmish system. As my opponent was looking for a refresher,
we played the Standard Rules (400 points) but included the Reaction system from the recently
published Advanced SoBH.
For the first game, we played a simple 'All-Out-Battle'
scenario, with a few woods dotted about for Valgen's Lads to get lost in. Or,
more likely given their experience in previous games against Sam Pate of Wee Blokes, probably fall down rabbit holes!
Valgen's Lads being being challenged by young Sven the Barbarian |
My opponent lined up his Barbarians, the group flanked by
a couple of eager archers, and with the young muscled-bound Sven evidently sporting a Glasgow sun tan.
As usual, Valgen's Lads advanced in formation, with Boindel Beastrider on his bear
mount flanking to hopefully distract the archers.
From there a delightful melee ensued, symbolic of all the
uncertainties of such close quarter fighting. It wasn't long before the
experienced Dwarfs were cutting their way through the inexperienced Barbarians
to a clear victory.
The second game used the 'Ambush' scenario. The defenders
(Barbarians), instead of placing their models at set-up, placed two tokens to represent
their miniatures. The idea being that during play whenever a marker is attacked
or an opponent moves within 1xLong, or the marker is 'activated', the defender
reveals whether it was a defender (substituting the token with a model) or a
'dummy', removing the marker.
Ambush in the ruins, with 'ambush' tokens in play |
Therefore, Valgen's Lads had no clue to the Barbarian warband's
disposition as they advanced to the ruins! They cautiously Group Moved, shields
up, expecting the unexpected. It wasn't long before the archers popped out on
either side, ambushing from the woods whilst barbarians started to appear in
amongst the ruins.
Ireheart doing something in the woods with Grom the archer |
This time the combat was a lot more even with numerous
tense rounds of constantly flip-flopping fortunes for both warbands, involving many
individual duels, Outnumbering, Falls, knock Backs, Kills, Gruesome Kills and Morale
checks! The battle went right up to the wire with just a quartet of fighters
still standing, the barbarian leader, Jon
Wulfsage, somehow managing to survive constant attacks to force a failed
morale check on the unlucky Boindel Beastrider to claim a marginal victory.
Boindel Beastrider charges the Barbarian leader, Jon Wulfsage |
We thoroughly enjoyed our wee games today and it looks
like a campaign game, using either the basic or advanced rules is on the horizon.
Maybe Valgen's lads will do battle with Wulf's Warriors again...
Valgen's Lads
Valgen Maest (Personality), Leader, Fearless, Short Move, Q2+, C4
Falster Vonlyr, Fearless, Free Disengage, Short Move, Q3+,C4
Boindel Beastrider, Mounted, Long Move, Acrobat, Q3+,C4
Halgar Snowbeard, Shieldwall, Short Move, Q3+,C4
Rudd Bloodmane, Shieldwall, Short Move, Q3+,C4
Ireheart, Shieldwall, Short Move, Q3+,C4
Mistress Loveshields, Opportunistic, Short Move, Q3+,C3
Ceri Crakshot, Medium Shooter, Unerring Aim, Short Move, Q3+,C3
Wulf's Warriors
Torathas (Elf Warrior), Heavy Armour, Long Move, Q3+, C3
Allete, Fearless, Q3+, C4
Shahna, Acrobat, Q3+, C3
Berta, Fearless, Q3+, C3
Durk Hammerhand, Q3+, C3
Brok (Barbarian Archer), Fearless, Good Shot, Q3+,C3
Grom (Barbarian Archer), Fearless, Good Shot, Q3+ C3
Sven (Young Barbarian), Q4+ C3
Brutal! As it should be when dwarves are invloved!
ReplyDeleteAbsolutely Gordon.! The Lads had a good work-out today. With a bit of luck, the Hammer & Forge Dwarf supplement will be published in time for my next campaign warband ;)
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