On Monday I was involved with a bit of sheep rustling. Or
maybe it was cows. Sometimes I get confused. And there were some unearthly
noses coming from the pig pen. In amongst all the shouts of panicked alarm and gangs of villainous riders appearing out of the early morning mist.
Of course, this all took place amongst the busy confines
of the Falkirk club's usual Monday evening session. This was a multi-player practice
for the Border Reivers Public Participation game being put on by the club
for the Scottish Battlefield Trust's
inaugural Wargames show at Prestonpans next
Saturday.
Border Reivers were raiders along the Anglo-Scottish border from the late 13th century to the beginning of the 17th century. Their ranks consisted of both Scottish and English families, and they raided the entire Border country without regard to their victims' nationality. [Source:Wikipedia]
John Ewing from
the club has put on another cracking game, this time using the Blood & Faith Genre Pack for the In Her Majesty's Name ruleset.
The scenario is set at a small rural village somewhere in
the Scottish-English border country. Possibly Teviotdale. Players take on a faction of either the
village defenders or one of the Reiver families. I took on the roll of one of the 'Hendersons', with
my six livestock-worriers starting the game mounted and armed with variety of
villager-persuaders, such as swords, lances, pistols, crossbows and blunderbuss.
The object to the scenario is for the Reiver factions to
raid the village for its livestock, herding their four-legged booty back to
their deployment area before the alarm is raised in the village. The Reivers
have to dismount to successfully cajole the animals via a Pluck Roll. Failed Pluck
rolls can mean the animals take exception to these stranger-humans attempt to woo
them. The Reivers may even find themselves at the eye-watering end of horn or hoof!
One of my fellow Reiver players sent a man into the pig
pens - who never came out. You can imagine the hilarity and jokes around the
table as the erstwhile Pig rustler attempted to whisper porcine sweet
nothings!
By the end of the game only one of the Reiver factions managed to purloin some sheep. With
much suggestive banter! And 'flush' with his success, he decided to try their
luck with some cattle instead - herding them down the village's main street. At
least, until the Militia turned up and persuaded the chancers to flee via some
very pointy sticks!
Points were awarded for the amount of livestock the
Reiver factions capture or defending village militia they put out of action. Similarly,
defenders are awarded points for thwarting the raiders plans. Small bands of Village Militia can turn up at
random points each turn, once the alarm is raised.
Only my head-man survived from my faction,
galloping off home after the rest of this men got embroiled with two militia groups
whilst, allegedly, coming to the aid of one of their fellow Reivers families.
The truth was my raiders were rather hoping that was what it seemed; whilst all
were distracted some would slip into the nearest cow field. And they would
have gotten away with it if it wasn't for those meddling militia!
Given the great fun and banter this game generated,
moving quickly even with six players participating, it all bodes well for an
imaginative and suitably thematic game for the forthcoming wargames show at Prestonpans.
I'm looking forward to this show. It's near to the site of the Battle of Prestonpans,
during the second Jacobite Rising on September 21, 1745. It'll also be my first
wargames show of the year too. I'll let you know how it goes!
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