It's all been a bit quiet on the gaming front over last few
weeks due to one thing or another. Too many commitments, too little time. Same
old story!
Anyway, I did manage
to join some of my buddies over at Livingston Battleground last weekend
for another game of the excellent
Firefly board game. It was great to see the latest expansion in play, Blue Sun.
This includes a map expansion which adds two new tiles to
the board. These align with the left edge of the old board, completing the
Murphy system and mapping out Rim Space with a new system (Blue Sun) and a new
Supply Planet, Meridian. It also includes new supply cards, nav cards and contacts.
I'm still not sure how the goal card we used, however, can
quote '2 hours' to play - unless that was the time required to pack up all the
cards and tokens afterwards!
I also 'endured' game 7 of our continuing SoBH campaign
recently, where my First Law warband, now officially given the title 'Falorn
Hope', were at the receiving end of yet another drubbing at the hands of the dastardly
elves. Unless the batteworn and reduced human warband can get off the ropes
it'll be all over for them by battle 10.
Unfortunately, I forgot to take my usual camera and was so wrapped up in how Bayaz,
First of the Magi, (and possibly the last given this battle!), attempted to extricate
his warband from a deadly situation, I neglected to take any BatRep notes. Luckily for me (or not!), my opponent, ArabianKnight has
posted up all the gruesome detail over at Wee Blokes.
Finally, I also demonstrated Saga for my brother-in-law, who
is no stranger to the Battleshed, usually with a new board game or card deck to
try. He's a regular FoW and WHF player too, as I've been at the receiving end
of his Vampire Counts and German heavy armour on numerous occasions!
I used a
similar set-up to the demo with ArabianKnight previously. Basic battle, 6 points, using some
of my Empire Warhammer miniatures to act as the Viking warband facing the
Scots.I failed to convince John, however, that the mounted Scots Hearthguard
weren't some devious plot to include uber-warriors on my side.
In my defence - their only 'advantage' is the long move (and
are disadvantaged when being shot at and lose cover bonuses); as Jamie can
attest over at Livingston Battleground, having a full group of charging mounted
Hearthguard does not mean they still can't be stopped and decimated by a group
of indifferent warriors lounging on a hill! :s
So a quiet few weeks, but that's the way it goes sometimes.
Over the next few months I plan to revisit Warhammer Fantasy again, as my
brother-in-law is ever so keen to let his Vampire army have a go at my
semi-retired Empire troops - can't think why ;) Dead Man's Hand and In HerMajesty's Name are also pencilled-in and my next 'big' project will be to build
a Carthaginian army for Hail Caesar.
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